Walt Disney Animation Studios is looking for inspired Crowd Artists , with strong artistic abilities layered on top of solid technical foundations, to work on populating our features with world-class crowds. They will be part of the film-making process from asset creation through early shot layout to final rendering.
Responsibilities:
Support the story by populating scenes with crowd character assets and animation
Collaborate with peers to address creative and technical notes
Identify opportunities to share knowledge and educate others on the production process
Develop and maintain crowds technology and tools
Design crowd character behaviors and set ups
Requirements:
Bachelor's degree in Computer Graphics, Computer Science, Engineering, and related fields, or equivalent experience
Understanding of rigging and animation techniques
Strong interest in Particle Systems, AI/Machine learning, or crowds systems (agent/brain design, simulation, and behavior)
Experience with commercial graphics packages such as Maya and Houdini
Solid understanding of the production processes and pipelines of CG Animation, VFX, or Video Game productions
Ability to work with a team and collaborate closely with others within the department and other departments
Strong problem solving abilities
Preferred Qualifications:
Experience with scripting languages such as Python
Experience with the Linux or Unix operating system
Experience with Object Oriented programming such as C++ a plus
Visual examples of images exemplifying work in this area are requested for review. Additionally, please include a resume and reel breakdown with your online profile.
The Walt Disney Company is an Equal Opportunity Employer
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